Take this as a supplement of Godot’s official documentation on the topic of exporting for Google Play Store,
Firstly, the documentation demonstrates how to successfully start up exporting for Android.
When exporting for Google Play Store, we need a non-debug keystone file with .keystone
or .jks
as suffix. You can run the following command:
keytool -v -genkey -keystore mygame.keystore -alias mygame -keyalg RSA -validity 10000
After that, fill in the following forms in your Android Export Presets:
-
Release: the path to
mygame.keystone
-
Release User: the alias
mygame
in this case -
Release Password: your password
Then uncheck the Export With Debug checkbox.
Export. The exported aab file is ready to upload to Play Console.
By the way:
If the export fails, reopen Godot as administrator.